skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.


Search for: All records

Creators/Authors contains: "Kachelmeier, Luke"

Note: When clicking on a Digital Object Identifier (DOI) number, you will be taken to an external site maintained by the publisher. Some full text articles may not yet be available without a charge during the embargo (administrative interval).
What is a DOI Number?

Some links on this page may take you to non-federal websites. Their policies may differ from this site.

  1. Design thinking emphasizes that in addition to being creative, design solutions should be empathetic. Yet, research suggests there may be a tension between these goals, where focusing on empathy comes at a cost to creativity, sometimes by inducing fixation. We investigated this phenomenon through a quasi-experimental design with novice designers, contrasting two structured ideation techniques in which participants (N = 47) generated bad ideas prior to proposing beneficial ideas. Specifically, they used the wrong theory protocol (WTP) to generate harmful and humiliating ideas, and a variant in which they instead generated silly and impossible ideas (SIP). We used qualitative analysis to characterize their bad and beneficial ideas. Across two realistic design challenges, we found students’ initial bad design work was shaped by the technique they used, and that those who generated humiliating ideas were more likely to generate empathetic beneficial ideas afterward. No systematic differences were found in the breadth of solution ideas, suggesting this technique does not come at a cost to creativity. As a quick and easy-to-use technique, generating humiliating ideas prior to generating beneficial ideas holds promise as a means to reach design solutions that are both empathetic and creative. 
    more » « less
  2. null (Ed.)
  3. Boujut, Jean-François; Cascini, Gaetano; Ahmed-Kristensen, Saeema; Georgiev, Georgi V.; Iivari, Netta (Ed.)